Info: []
Religious leader who stuns Treasure Guardians and has a chance to do Divine Strike damage in combat.
Explores, fights, and builds Town Centers, Trading Posts, and Shrines.
Type: Ranged Infantry, Infantry, Sees Stealth
Cost: 166 gold
Kill XP: 45 XP
Build limit: 2
Upradges and Abilities:[]
Stun
- Temporaribly disables a Treasure Guardian.
Smoke Screen
- A cloud of smoke that covers a retreat back to your Home City shipment point.
Dodge
- Passive Ability: A small change to evade enemy attacks entirely.
Reiki (Monastery)
Avalaible at: Discovery Age
Cost: 200 wood, 100 gold
Japanse Monks gain the ability to heal nearby units.
Intonjutsu Stealth (Monastery)
Avalaible at: Colonial Age
Cost: 200 wood, 200 gold
- Grants Japanese Monks the Stealth ability in addition to a passive Dodge ability.
Kyudo (Monastery)
Avalaible at: Fortress Age
Cost: 500 wood, 500 gold
- Increases the minimun level of hitpoints at which Japanese Monks will use Divine Strike against a target.
Kayakujutsu (Monastery)
Avalaible at: Industrial Age
Cost: 350 wood, 350 gold
- Enables Sabotage ability for Japanese Monks. Use it to cause great damage to buildings.
Mountain Warrior (Card)
Avalaible at: Discovery Age
- Monk attack and hitpoints increased. Japanese Monks get greater resource rewards from Treasures.
- Monk: Changes all actions damage by 50.00%
- Monk: Changes hitpoints by 50.00%
- Monk: Changes Sabotage attack by -50.00%
Stream of Enlightment (Card)
Avalaible at: Fortress Age
Enemy units nearby Japanese Monks have less attack.