Orinoco on an enlightenment age map.

Stretching over 2400 kilometers, the Orinoco River is one of South America's largest waterways. Discovered by Christopher Columbus during his third voyage to the Americas in 1498, the Orinoco River basin covers 880000 square kilometers across Venezuela and Columbia. The headwaters of the Orinoco were not mapped until the 1950's, however.

The Orinoco delta is home to the Warao people, whose name translates as "people of the water" - an apt description as the river basin offers substantial fish and wildlife reserves. Manatee, river otter, parrots, catfish, and many other types of fauna are found in this land, where the ebb and flow of river and earth have continued unabated across generations. Humid, tropical, lush with life and abundance, the Orinoco region is to this day an example of a world primeval.

Orinoco In-GameEdit

Orinoco is a map where teams are separated by a river with one or two crossings. The Tupi, Maya, Zapotec and Carib tribes populate each side of the river. Each starting position is near a native trading post, and the enemy is near a trading post of the opposite type. For example, on a map with Tupi and Maya posts, if you are near the Maya post, the enemy will be near a Tupi post. Likewise, the other trading post on your side of the map will be opposite the one near your base.


Typical player placements in a team Orinoco match.

This map is one of the preferred maps to conduct Treaty style games, usually the official 40 minute or the unofficial 55 minute variety (to build walls). This is because it has equal areas for players to collect resources in and build walls. Also, this map features a major chokepoint which is the player-defined "do not cross" line in most Orinoco Treaty games, because that is where the two sides of the map separate. As a result, there are a few civilizations who are considered over-powered in this map (with a Treaty).